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12 September 2009

Comments

Gerben

I accidentally came across your blog:

"The next thing I’d do is monetize game participation. If you have a 100 member alliance but only 10 of them actually participate, that’s not worth much. But 100 members where 80 regularly participate is impressive and should be rewarded."

I think its a great idea to reward people who invest time in increasing other peoples game experience. A regular gamer often does have enough time to manage a group correctly. But people who are able to setup and manage an active and healty game environment are valuable to any community.

Robert Smith

Hi
The bottom line is that you need to have an active alliance. Maybe if a bigger player becomes in-actice you might keep them in the alliance for the prestige boost. But eventually you will have to cut them loose.

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Jim Benson

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Jim Benson is a collaborative management consultant. He is CEO of Modus Cooperandi, a consultancy which combines Lean, Agile Management and Social Media principles to develop sustainable teams.

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